
And it is criminally underused for the purpose of having the player be the insurgent. The coup de grace for me in this subject is we have Project Opfor/Leights Opfor pack, arguably the best, uh. Archer 1-2 will set up on the ridge, providing overwatch for Archer 1-1 as they move in defilade towards a small. First Garrison The entire element will move to the dismount marker SE of Rasman. We have a police faction with the Gendarmerie, which is in dire need of a mod that expands its available units, maybe some NATO of AAF gear reskinned for them, but again, little police action with them in regards to missions. For instance, marker A2 - 3 indicates that it is a waypoint for Archer 1-2, and reaching this waypoint will be the third step in the overall plan. Then Bohemia have us Syndikat, but I don't see many missions made where you play as them, plenty though where you clobber them into Tanoa's soil.

I mean we have FIA, but FIA feels less like terrorists, I guess its because of the campaign story, but I never feel like the 'bad guy' playing any mission I've found for them. I notice a big lack of Missions depicting warfare from the perspective of criminal, insurgent (besides fia), terrorists, etc.
